AI Insights · Timothy · July 2023
Top 5 Racing Games Performance in Lebanon Q2 2023
Discover the performance trends of the top 5 racing games in Lebanon for Q2 2023, with insights on downloads, revenue, and active users.
In Q2 2023, the performance of the top 5 racing games in Lebanon showed diverse trends in terms of downloads, revenue, and active users. Here are the insights from Sensor Tower:
Race Master 3D - Car Racing by SayGames Ltd experienced significant fluctuations in its weekly downloads, peaking at 11.8K in mid-April and then dropping to around 4.8K in mid-May before climbing back up to 9.1K by mid-June. Revenue saw a peak of $74 in the first week of April but mostly remained under $40 for the rest of the quarter. Active users fluctuated between 37.1K and 53K, showing a general upward trend towards the end of the quarter.
Bridge Race from Supersonic Studios LTD had steady weekly downloads, ranging from 5.5K to 9.1K, with a slight increase towards the end of June. Revenue was minimal, with only $3 recorded in mid-April and $2 each in mid and late June. Active users showed a consistent upward trend, growing from 31.2K at the start of the quarter to 33.6K by mid-June.
Bike Race: Racing Game by Zego Global Pte saw a notable increase in weekly downloads, starting with just 14 in late March and peaking at 6.8K in late April. Active users followed a similar trend, starting at 178 in early April and reaching 16.4K by mid-June. Revenue was negligible, with only $1 recorded in the last week of June.
Snow Race! from GOODROID, Inc. had modest weekly downloads, fluctuating between 3.6K and 6.6K throughout the quarter. Active users showed a steady increase from 7.5K in late March to 9.4K by the end of June. Revenue was not recorded for this game during the quarter.
Asphalt 8 - Car Racing Game by Gameloft SE experienced a significant rise in weekly downloads, starting at 2.1K in late March and surging to 10.5K by the end of June. Revenue remained low, peaking at $29 in mid-April and mostly staying under $10 for the rest of the quarter. Active users saw substantial growth, increasing from 6.8K in late March to a notable 21K by the end of June.
For more in-depth insights and data on these games, visit Sensor Tower.